Freelance 3d artist with 3 years experience in developing graphics for games on a variety of platforms including PS2, Gamecube, XBox and PC.
|Software:||3DS Max, Adobe Photoshop, Deep Paint3d, Deep UV, Zbrush2|
|Skills:||Concept Art, Low-Poly Modelling, Med-Poly Modelling, Sub-Division Modelling, Digital Sculpting, manual LODing, UVW mapping, 2d Texturing, FK and IK rig creation, Vertex weighting, MoCap Cleanup, Animation|
|Gunfighter 2: Return of Jesse James||PS2||Rebellion||Jan '03|
|Dredd vs Death||PC, PS2, XBox, Gamecube||Rebellion||Oct '03|
|World War Zero: Iron Storm||PS2||Rebellion||Aug '04|
|Brian Lara International Cricket 2005||PC, PS2, XBox||Swordfish Studios||Aug '05|
|Jul 04 â€“ Present||Freelance||Freelance Artist|
|Apr 04 - July 04||Swordfish Studios||Artist|
|July 02 - Mar 04||Rebellion Developments Ltd||Artist|
|July 2002||Swansea Institute of Higher Education||BSc(hons) Multimedia : Upper Second Class Honours|
I have a wide range of outside interests and frequently research all manner of subjects. This breadth of knowledge helps me create more believable assets. I frequent game art related websites and message-boards such as Polycount, Gamasutra and CGChat to learn new techniques and technologies.
My main hobby is miniature modelling. My favourite subject material is science fiction, but I have been expanding to include World War 2, modern and speculative military equipment
I regularly play computer games both on console and on PC. Recently I have enjoyed F.E.A.R.
Available immediately for up to 25hrs per week.
Rates are negotiable.
Portfolio and CV available Here